Triad Interactive Media, Inc.

www.triadinteractivemedia.com

Triad Interactive Media, Inc. is a media services company that builds interactive training & learning solutions and stellar promotional media. Our primary experience and expertise is in the design and development of learning, training, and promotional media, serious games, and interactive tools. We have successfully built training and learning solutions and promotional media for corporations, government, and education and have been recognized with a number of national awards for the quality of our products. Ultimately, our passion is to engage and motivate end users, not just technology, though we believe in the transformative power of technology-enhanced media and interactive tools to build next-generation, cutting-edge products and services. Clients and partnerships include Mercedes Benz USA, NASA, DARPA, U.S. Department of Education, National Science Foundation, Farm Credit Administration, Center for Creative Leadership, Pepsi Co., ThinkZone Games, Electric Funstuff, 3C Institute, Filament Games, Second Avenue Learning, and many more. We are foremost a services company but do have a few titles of our own including the CODiE award winning math learning product PlatinuMath, a game suite designed for teacher professional development that can also be used with students. Our company's catalogue of products also includes several other nationally recognized STEM-related games and interactive learning tools.

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Triad Interactive Media, Inc. is a media services company that builds interactive training & learning solutions and stellar promotional media. Our primary experience and expertise is in the design and development of learning, training, and promotional media, serious games, and interactive tools. We have successfully built training and learning solutions and promotional media for corporations, government, and education and have been recognized with a number of national awards for the quality of our products. Ultimately, our passion is to engage and motivate end users, not just technology, though we believe in the transformative power of technology-enhanced media and interactive tools to build next-generation, cutting-edge products and services. Clients and partnerships include Mercedes Benz USA, NASA, DARPA, U.S. Department of Education, National Science Foundation, Farm Credit Administration, Center for Creative Leadership, Pepsi Co., ThinkZone Games, Electric Funstuff, 3C Institute, Filament Games, Second Avenue Learning, and many more. We are foremost a services company but do have a few titles of our own including the CODiE award winning math learning product PlatinuMath, a game suite designed for teacher professional development that can also be used with students. Our company's catalogue of products also includes several other nationally recognized STEM-related games and interactive learning tools.

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Country

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State

New York

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City (Headquarters)

Brooklyn

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Employees

1-10

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Founded

2006

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Estimated Revenue

$1 to $1,000,000

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Social

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Potential Decision Makers

  • Co - Founder and Managing Partner

    Email ****** @****.com
    Phone (***) ****-****
  • Public Relations Intern

    Email ****** @****.com
    Phone (***) ****-****

Technologies

(13)

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