Checkpoint

www.checkpointhub.info

Part of the Magdoos Media Limited portfolio, Checkpoint Magazine was created to take video game reporting to the next level, making it relevant, interesting and anchoring it in real world news. Checkpoint is a new, globally targeted English language, fully interactive, digital magazine that launched 17 March 2017. The magazine is aimed at any gamer with an interest in gaming, the influences of gaming culture, the impact gaming has on society and, of course, will cover expected content such as reviews, interviews, previews and events. The magazine was founded by Tamer Asfahani with a vision to provide global audiences with a more sophisticated look at the industry. Describing the magazine as “a games magazine for grown ups”, Asfahani hopes it will allow readers to not only enjoy the most up-to-date gaming news, but also to question some bigger themes around gaming. The magazine is also supported by Asfahani’s partner and Editor at Large, Steve Boxer, as well as attributing some of the best names in games journalism to the title, including Nick Cowen, Lee Abrahams and more. The magazine has video, audio and animation built in and gives readers more ways to interact with the content. In addition, the magazine features industry legends, from developers to YouTube influencers to outline the landscape of the industry and promote an understanding by encompassing all talent that help keep gaming at the top of popular culture.

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Part of the Magdoos Media Limited portfolio, Checkpoint Magazine was created to take video game reporting to the next level, making it relevant, interesting and anchoring it in real world news. Checkpoint is a new, globally targeted English language, fully interactive, digital magazine that launched 17 March 2017. The magazine is aimed at any gamer with an interest in gaming, the influences of gaming culture, the impact gaming has on society and, of course, will cover expected content such as reviews, interviews, previews and events. The magazine was founded by Tamer Asfahani with a vision to provide global audiences with a more sophisticated look at the industry. Describing the magazine as “a games magazine for grown ups”, Asfahani hopes it will allow readers to not only enjoy the most up-to-date gaming news, but also to question some bigger themes around gaming. The magazine is also supported by Asfahani’s partner and Editor at Large, Steve Boxer, as well as attributing some of the best names in games journalism to the title, including Nick Cowen, Lee Abrahams and more. The magazine has video, audio and animation built in and gives readers more ways to interact with the content. In addition, the magazine features industry legends, from developers to YouTube influencers to outline the landscape of the industry and promote an understanding by encompassing all talent that help keep gaming at the top of popular culture.

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City (Headquarters)

London

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Employees

1-10

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Founded

2017

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  • Head of Audio

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  • Purchasing Manager

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