Game Art SIG
gameartsig.wordpress.comThe Games Art Special Interest Group (Game Art SIG) recognizes that visual art created for video games (be it concept art, character and environment design, animation, and any other visual discipline that contributes to an interactive artwork) brings important aesthetic and functional value to the gaming experience. The Game Art SIG’s aims are threefold: - To strengthen our craft and aesthetic scope through analysis of techniques from gaming’s artistic heritage, which includes classical art (particularly painting, sculpture and architecture), theatre, traditional animation and cinematography - Explore how fundamental artistic principles must be adapted to meet the functional demands of interactivity and player choice in the context of game design and game user experience - Share tips, tricks and new technology relating to game art production Our main approach to doing this is to facilitate community and information sharing among game art practitioners, game designers, consultants (specialists in traditional creative fields), and academia. Admission into the group (https://www.facebook.com/groups/gameartsig/) is limited to professional game developers, game art practitioners, and those in academia (professors & graduate students) in fields related to game art and/or game development. The Game Art SIG is part of the International Games Developer Association.
Read moreThe Games Art Special Interest Group (Game Art SIG) recognizes that visual art created for video games (be it concept art, character and environment design, animation, and any other visual discipline that contributes to an interactive artwork) brings important aesthetic and functional value to the gaming experience. The Game Art SIG’s aims are threefold: - To strengthen our craft and aesthetic scope through analysis of techniques from gaming’s artistic heritage, which includes classical art (particularly painting, sculpture and architecture), theatre, traditional animation and cinematography - Explore how fundamental artistic principles must be adapted to meet the functional demands of interactivity and player choice in the context of game design and game user experience - Share tips, tricks and new technology relating to game art production Our main approach to doing this is to facilitate community and information sharing among game art practitioners, game designers, consultants (specialists in traditional creative fields), and academia. Admission into the group (https://www.facebook.com/groups/gameartsig/) is limited to professional game developers, game art practitioners, and those in academia (professors & graduate students) in fields related to game art and/or game development. The Game Art SIG is part of the International Games Developer Association.
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