Your Future Games

www.yourfuturegames.com

We Make Game Prototypes for Businesses and large Organizations. Mission: To help you get more out of life (vitaliiise, learn, work, play) Aims & Objectives - Prepare individuals and organizations for the Automation Age (AI) - Help businesses get promotional and training game prototypes made. #communication #sharing-ideas Our specialty is in early stage game design and development. We specialize in the concept and design phases. Before completing the prototype/contract we connect businesses with a selection of quality studios who able to create the desired finished product and are able to provide support as consultants at any point along the way. Our strength is in our ability to focus on expressing design effectively in writing, visually and in functional prototypes, and in our compact capable team which can do everything needed, and in our ability to promptly bring in specialists to speed things up or fill in gaps. By default our games are XR (VR/AR) just because our preferred rapid prototyping is XR by default. Our Games work well without XR devices in ordinary 3D. Our initial rapid prototypes export to Unity so that both us and other companies can further develop and polish them.

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Lusha Magic

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We Make Game Prototypes for Businesses and large Organizations. Mission: To help you get more out of life (vitaliiise, learn, work, play) Aims & Objectives - Prepare individuals and organizations for the Automation Age (AI) - Help businesses get promotional and training game prototypes made. #communication #sharing-ideas Our specialty is in early stage game design and development. We specialize in the concept and design phases. Before completing the prototype/contract we connect businesses with a selection of quality studios who able to create the desired finished product and are able to provide support as consultants at any point along the way. Our strength is in our ability to focus on expressing design effectively in writing, visually and in functional prototypes, and in our compact capable team which can do everything needed, and in our ability to promptly bring in specialists to speed things up or fill in gaps. By default our games are XR (VR/AR) just because our preferred rapid prototyping is XR by default. Our Games work well without XR devices in ordinary 3D. Our initial rapid prototypes export to Unity so that both us and other companies can further develop and polish them.

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Country

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City (Headquarters)

Christchurch

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Employees

1-10

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Founded

2018

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Potential Decision Makers

  • Founder / Game Producer

    Email ****** @****.com
    Phone (***) ****-****
  • Co - Founder

    Email ****** @****.com
    Phone (***) ****-****
  • Curriculum Designer and Head Facilitator

    Email ****** @****.com
    Phone (***) ****-****

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