Luminetik Animation & Games Studio

www.luminetik.com

Our studio decided to go back to the basics of design and keep it simple and real. We consider all aspects of a project from the visual elements to the music to the very nuance of an emotional connection. Our focus is teens and 'tweens who are a reported 220 billion dollar market space controlling half of the household spending. We created a single pipeline to do motion picture quality CG films and video games. One of our first IP's. http://www.luminetik.com/AL_x/AL_x.html Young Adult novel, 7 minute short CG film, and early licensing is complete. iPhone game in production now.

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Our studio decided to go back to the basics of design and keep it simple and real. We consider all aspects of a project from the visual elements to the music to the very nuance of an emotional connection. Our focus is teens and 'tweens who are a reported 220 billion dollar market space controlling half of the household spending. We created a single pipeline to do motion picture quality CG films and video games. One of our first IP's. http://www.luminetik.com/AL_x/AL_x.html Young Adult novel, 7 minute short CG film, and early licensing is complete. iPhone game in production now.

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Country

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Employees

11-50

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Estimated Revenue

$1,000,000 to $5,000,000

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  • Co - Chief Executive Officer

    Email ****** @****.com
    Phone (***) ****-****

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