Take This, Inc.
www.takethis.orgOur mission is to decrease the stigma, and increase the support for, mental health in the game enthusiast community and inside the game industry. Our Vision is a game community that welcomes and supports people experiencing mental health challenges, and that recognizes the humanity and mental health of game creators. The foundation of all of our work is the principle that hope is healing in the journey to mental wellness. Furthermore, - We normalize mental health challenges and recognize and honor intersectional experiences - We approach change and mental wellness broadly, from empowering individuals to enacting systemic change focused on leadership and cultural norms and practices - We foster healthy, inclusive community by focusing on collaboration and partnership - We take an evidence-based approach to our mental health content and programming We are a mental health advocacy organization with a focus on the game industry and community. We provide resources, training, and support individuals and companies that help the gaming community improve its mental well-being and resilience. We address the underlying conditions that can create and perpetuate mental health challenges: stigma, harmful studio culture, harassment and toxicity, lack of diversity and accessibility, and problematic game and community design. Specifically, this means that we: - Produce content that is intersectional and created by diverse voices - Foster safe, mental health-affirming, inclusionary, and harassment-free communities and industry environments - Promote inclusive and thoughtful game design practices
Read moreOur mission is to decrease the stigma, and increase the support for, mental health in the game enthusiast community and inside the game industry. Our Vision is a game community that welcomes and supports people experiencing mental health challenges, and that recognizes the humanity and mental health of game creators. The foundation of all of our work is the principle that hope is healing in the journey to mental wellness. Furthermore, - We normalize mental health challenges and recognize and honor intersectional experiences - We approach change and mental wellness broadly, from empowering individuals to enacting systemic change focused on leadership and cultural norms and practices - We foster healthy, inclusive community by focusing on collaboration and partnership - We take an evidence-based approach to our mental health content and programming We are a mental health advocacy organization with a focus on the game industry and community. We provide resources, training, and support individuals and companies that help the gaming community improve its mental well-being and resilience. We address the underlying conditions that can create and perpetuate mental health challenges: stigma, harmful studio culture, harassment and toxicity, lack of diversity and accessibility, and problematic game and community design. Specifically, this means that we: - Produce content that is intersectional and created by diverse voices - Foster safe, mental health-affirming, inclusionary, and harassment-free communities and industry environments - Promote inclusive and thoughtful game design practices
Read moreCountry
State
Washington
City (Headquarters)
Kirkland
Industry
Employees
1-10
Founded
2012
Estimated Revenue
$1 to $1,000,000
Social
Employees statistics
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Executive Director
Email ****** @****.comPhone (***) ****-****Member , Board of Directors
Email ****** @****.comPhone (***) ****-****Operations Director
Email ****** @****.comPhone (***) ****-****Community Director
Email ****** @****.comPhone (***) ****-****
Technologies
(1)