ESL - Turtle Entertainment
www.eslgaming.comWE CREATE A WORLD WHERE EVERYBODY CAN BE SOMEBODY. ESL is the world's largest esports company, leading the entertainment industry with online and onsite competitions across popular games. Filling large arenas and reaching over 60% of the global audience of 165M+ (conservative 2017 estimate), esports is one the fastest growing segments of media and entertainment. ESL evolves the esports ecosystem around games, platforms, and events, createing immersive experiences for gamers and enthusiasts, and generating huge opportunities for publishers, partners and sponsors. ONSITE EVENTS ✔ 270,000+ event visitors in 2017 ✔ 13 mega events on all 5 continents ONLINE OPERATIONS ✔ 205M unique viewers in 2017. ✔ YoY unique viewers exceeded last year by June 2018 ✔ Live video views in 2018 to approach 1 billion. We operate high profile, branded international and national leagues and tournaments such as the Intel® Extreme Masters, ESL One, ESL Pro Series, StarCraft® II World Championship Series, as well as grassroots amateur cups, leagues and matchmaking systems. ESL covers a broad field of services in gaming technology, event management, advertising and TV production, fully catering to the needs of the esport’s ecosystem and offering numerous opportunities for brand activation. The company behind ESL, Turtle Entertainment, was founded in 2000. It quickly grew to be the world leader in electronic sports - esports - and is active in more than 46 different countries worldwide as of 2018. Turtle Entertainment owns the majority of the Chinese esports league PGL (Pro Gamer League). Important business partners of ESL and Turtle Entertainment are global corporations and brands such as Intel, Mercedes, Red Bull, Paysafe, DHL, Dell, Logitech, McDonald's, MSI, Vodafone, ASUS, Blizzard Entertainment, Wargaming and many others. Further information is available at: www.turtle-entertainment.com and at www.eslgaming.com. Thank you for your interest in ESL!
Read moreWE CREATE A WORLD WHERE EVERYBODY CAN BE SOMEBODY. ESL is the world's largest esports company, leading the entertainment industry with online and onsite competitions across popular games. Filling large arenas and reaching over 60% of the global audience of 165M+ (conservative 2017 estimate), esports is one the fastest growing segments of media and entertainment. ESL evolves the esports ecosystem around games, platforms, and events, createing immersive experiences for gamers and enthusiasts, and generating huge opportunities for publishers, partners and sponsors. ONSITE EVENTS ✔ 270,000+ event visitors in 2017 ✔ 13 mega events on all 5 continents ONLINE OPERATIONS ✔ 205M unique viewers in 2017. ✔ YoY unique viewers exceeded last year by June 2018 ✔ Live video views in 2018 to approach 1 billion. We operate high profile, branded international and national leagues and tournaments such as the Intel® Extreme Masters, ESL One, ESL Pro Series, StarCraft® II World Championship Series, as well as grassroots amateur cups, leagues and matchmaking systems. ESL covers a broad field of services in gaming technology, event management, advertising and TV production, fully catering to the needs of the esport’s ecosystem and offering numerous opportunities for brand activation. The company behind ESL, Turtle Entertainment, was founded in 2000. It quickly grew to be the world leader in electronic sports - esports - and is active in more than 46 different countries worldwide as of 2018. Turtle Entertainment owns the majority of the Chinese esports league PGL (Pro Gamer League). Important business partners of ESL and Turtle Entertainment are global corporations and brands such as Intel, Mercedes, Red Bull, Paysafe, DHL, Dell, Logitech, McDonald's, MSI, Vodafone, ASUS, Blizzard Entertainment, Wargaming and many others. Further information is available at: www.turtle-entertainment.com and at www.eslgaming.com. Thank you for your interest in ESL!
Read moreCountry
City (Headquarters)
Köln
Industry
Employees
501-1000
Founded
2000
Estimated Revenue
$50,000,000 to $100,000,000
Social
Employees statistics
View all employeesPotential Decision Makers
Chairman of the Board
Email ****** @****.comPhone (***) ****-****Senior Software Engineer and Team Lead
Email ****** @****.comPhone (***) ****-****Senior Human Resources Manager and Poland
Email ****** @****.comPhone (***) ****-****Global Staff Head - Volunteer
Email ****** @****.comPhone (***) ****-****
Technologies
(308)