DungeonByte Softworks

www.brrappgames.com

The history of Brrapp begins in 1994 when Brrapp Records was founded as an indie record label to release great music by local bands from the LA area that wouldn't get attention otherwise. (Which explains how Billy, the Brrapp Buddy jumped into our current logo with his guitar). At that time, Brrapp Records co-founder Tim Lang was still in college studying music. In 2009 when video game technology had matured to a point where a similar independent, DIY attitude could be had, Tim, now a grizzled veteran of video game development took Brrapp in a new direction, founding Brrapp Games as an indie game development studio. Brrapp's first game, Astro Fighter Alpha, released in 2009 has garnered over 100,000 downloads between all of the platforms it's been released on (iOS, Google Play, Amazon App Store, OUYA, and many others). It's simple accelerometer based gameplay was hailed by one reviewer as "Best accelerometer-based shoter's I've pages [sic] so far", while another user said, "solid game." Tim's own mother raved about the game, saying, "This game makes me carsick." Since then Brrapp Games went on to release SqueezeShapes! for Android, a quirky puzzle game published by TapJoy. It's users were just as kind saying, "I'm afraid of Mona Lisa." and, "Cool. Weird but good to pass the time." Brrapp is now deep in the production of their most ambitious game yet, Zombie Gauntlet Live. Set in a dystopian future, the player is forced to participate in a bloody and popular gameshow for the amusement of the citizens of the Enclave. No release date has been announced.

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The history of Brrapp begins in 1994 when Brrapp Records was founded as an indie record label to release great music by local bands from the LA area that wouldn't get attention otherwise. (Which explains how Billy, the Brrapp Buddy jumped into our current logo with his guitar). At that time, Brrapp Records co-founder Tim Lang was still in college studying music. In 2009 when video game technology had matured to a point where a similar independent, DIY attitude could be had, Tim, now a grizzled veteran of video game development took Brrapp in a new direction, founding Brrapp Games as an indie game development studio. Brrapp's first game, Astro Fighter Alpha, released in 2009 has garnered over 100,000 downloads between all of the platforms it's been released on (iOS, Google Play, Amazon App Store, OUYA, and many others). It's simple accelerometer based gameplay was hailed by one reviewer as "Best accelerometer-based shoter's I've pages [sic] so far", while another user said, "solid game." Tim's own mother raved about the game, saying, "This game makes me carsick." Since then Brrapp Games went on to release SqueezeShapes! for Android, a quirky puzzle game published by TapJoy. It's users were just as kind saying, "I'm afraid of Mona Lisa." and, "Cool. Weird but good to pass the time." Brrapp is now deep in the production of their most ambitious game yet, Zombie Gauntlet Live. Set in a dystopian future, the player is forced to participate in a bloody and popular gameshow for the amusement of the citizens of the Enclave. No release date has been announced.

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Country

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State

Connecticut

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Employees

1-10

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Founded

2009

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Estimated Revenue

$1 to $1,000,000

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  • Game Tester , Sound Designer

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