VR/AR Association (VRARA)

www.thevrara.com

Founded in 2015, the VR/AR Association is a global member community of the best minds in virtual reality and augmented reality with Chapters in major cities across the world designed to foster research, develop standards, and promote and connect members. Members of the VR/AR Association include enterprises, media and entertainment companies, advertising agencies, retailers, brands, professional sports teams, hardware developers of components, chipsets, accessories and head mounted displays (HMDs), software developers of gaming, entertainment, and productivity tools, content creators, universities and academic and entrepreneurship institutions. The VR/AR Association promotes and supports VR/AR Chapters in cities throughout the world. Chapters are run by a Chapter President who aims to support the VR/AR Association mission. Responsibilities include hosting meetups with speakers, industry panel discussions and presentations on a bi-monthly schedule, supporting local chapter research and case studies, and assisting in connecting and promoting member companies and individuals interested in growing every aspect of the virtual reality and augmented reality ecosystem.

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Founded in 2015, the VR/AR Association is a global member community of the best minds in virtual reality and augmented reality with Chapters in major cities across the world designed to foster research, develop standards, and promote and connect members. Members of the VR/AR Association include enterprises, media and entertainment companies, advertising agencies, retailers, brands, professional sports teams, hardware developers of components, chipsets, accessories and head mounted displays (HMDs), software developers of gaming, entertainment, and productivity tools, content creators, universities and academic and entrepreneurship institutions. The VR/AR Association promotes and supports VR/AR Chapters in cities throughout the world. Chapters are run by a Chapter President who aims to support the VR/AR Association mission. Responsibilities include hosting meetups with speakers, industry panel discussions and presentations on a bi-monthly schedule, supporting local chapter research and case studies, and assisting in connecting and promoting member companies and individuals interested in growing every aspect of the virtual reality and augmented reality ecosystem.

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Country

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State

California

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City (Headquarters)

Palo Alto

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Founded

2015

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Estimated Revenue

$10,000,000 to $50,000,000

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Social

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Employees statistics

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Potential Decision Makers

  • Chapter Vice President , Baltic States

    Email ****** @****.com
    Phone (***) ****-****
  • Chapter President - Seattle

    Email ****** @****.com
    Phone (***) ****-****
  • Chapter Co - President - Atlanta

    Email ****** @****.com
    Phone (***) ****-****
  • Boston Chapter President

    Email ****** @****.com
    Phone (***) ****-****

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