Game Tailors

www.gametailors.com

You play when: you feel challenged by the rules, you feel in control, you feel safe to experiment, you discover, you laugh, you push boundaries, and you’re curious. It is the natural way to learn and the future of teaching. With a serious game, your target group doesn’t have to perform dull study tasks, and doesn’t neet to attend boring presentations or talks. A serious game stimulates natural learning as your users experience, discover and overcome! With our games, for example, children learn to read better, students learn to write better, citizens learn to perform resuscitation, and nurses discover the importance of hand hygiene Unfortunately, we see many developed serious games that don’t always work effectively, because the game elements have been misdeployed. We distinguish ourselves by exploiting the yin-yang between playing and learning. Our mission is to achieve effective solutions with the help of our game design expertise, creativity and your domain knowledge. With our methodology, inspired by Design Thinking, Scrum and co-design sessions, we ensure that developing a serious game is enjoyable and inspires confidence among our customers. Comprehensive testing and understanding your target group is at least as important.

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Lusha Magic

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You play when: you feel challenged by the rules, you feel in control, you feel safe to experiment, you discover, you laugh, you push boundaries, and you’re curious. It is the natural way to learn and the future of teaching. With a serious game, your target group doesn’t have to perform dull study tasks, and doesn’t neet to attend boring presentations or talks. A serious game stimulates natural learning as your users experience, discover and overcome! With our games, for example, children learn to read better, students learn to write better, citizens learn to perform resuscitation, and nurses discover the importance of hand hygiene Unfortunately, we see many developed serious games that don’t always work effectively, because the game elements have been misdeployed. We distinguish ourselves by exploiting the yin-yang between playing and learning. Our mission is to achieve effective solutions with the help of our game design expertise, creativity and your domain knowledge. With our methodology, inspired by Design Thinking, Scrum and co-design sessions, we ensure that developing a serious game is enjoyable and inspires confidence among our customers. Comprehensive testing and understanding your target group is at least as important.

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Country

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City (Headquarters)

Delft

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Employees

1-10

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Founded

2013

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Social

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Potential Decision Makers

  • Co - Founder , Game / Business Developer , Designer

    Email ****** @****.com
    Phone (***) ****-****
  • Chief Technology Officer

    Email ****** @****.com
    Phone (***) ****-****
  • Other

    Email ****** @****.com
    Phone (***) ****-****
  • 2D Game Animator

    Email ****** @****.com
    Phone (***) ****-****

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