Gamua

www.gamua.com

Consistent Game Development across all Platforms. We strive to make your cross-platform game development efforts as smooth as possible. We currently offer a suite of three game development focused products. The Starling Framework, a cross-platform game engine: Starling is a pure ActionScript 3 library. It recreates Flash's display list architecture on the GPU — providing a performance unlike anything before! Starling runs in the browser and on all major mobile platforms, like iOS and Android. The Sparrow Framework, for iOS: Sparrow is a pure Objective-C library that was built from ground up for iPhone and iPad. Enjoy the comfort of Flash's display list architecture on iOS, intermix it with Apple's existing APIs, and benefit from native performance! Flox, the No-Fuzz Game Backend: Flox is the one-stop server-side for your games. It's a highly scalable backend that offers game-focused features like analytics, log & error introspection, leaderboards & highscores, comprehensive support for players and a nifty entity system to store, load and query your custom game data.

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Consistent Game Development across all Platforms. We strive to make your cross-platform game development efforts as smooth as possible. We currently offer a suite of three game development focused products. The Starling Framework, a cross-platform game engine: Starling is a pure ActionScript 3 library. It recreates Flash's display list architecture on the GPU — providing a performance unlike anything before! Starling runs in the browser and on all major mobile platforms, like iOS and Android. The Sparrow Framework, for iOS: Sparrow is a pure Objective-C library that was built from ground up for iPhone and iPad. Enjoy the comfort of Flash's display list architecture on iOS, intermix it with Apple's existing APIs, and benefit from native performance! Flox, the No-Fuzz Game Backend: Flox is the one-stop server-side for your games. It's a highly scalable backend that offers game-focused features like analytics, log & error introspection, leaderboards & highscores, comprehensive support for players and a nifty entity system to store, load and query your custom game data.

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Country

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Employees

1-10

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Founded

2010

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Estimated Revenue

$1 to $1,000,000

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