EliteGamingLIVE

www.elitegaminglive.com

We turn gaming into fuel for the future. EliteGamingLIVE or EGL reaches kids where they are passionate most — video games — and opens up doors for futures in STEM careers. EliteGamingLIVE is the country's first 3-12 sports company and is at the intersection of eSports and 3-12 STEM education. EGL’s core focus is to improve the futures of students by providing accessible experiences that fuse gaming and learning. Our goal is to educate 10 million students through our platform over the next 10 years. EGL’s platform fuses technological education with interscholastic, competitive video game competition. In EGL's eSports league, players in grades 3-12 advance to interschool championships by playing the video games they love (i.e. Super Smash Bros, Mario Kart, Madden, Fifa, etc.) in live competitions against their teammates and by learning about career pathways in STEM related to video games (i.e. Audio Engineering, Game Artistry, Cloud Engineering, etc.) on the EGL online platform. EGL has partnerships on its online learning platform with organizations such as Amazon. Because of its tie to the championships, over 70% of players complete 100% of EGL STEM curriculum. EGL sells directly to schools / youth organizations and parents.

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Reach decision makers at EliteGamingLIVE

Lusha Magic

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We turn gaming into fuel for the future. EliteGamingLIVE or EGL reaches kids where they are passionate most — video games — and opens up doors for futures in STEM careers. EliteGamingLIVE is the country's first 3-12 sports company and is at the intersection of eSports and 3-12 STEM education. EGL’s core focus is to improve the futures of students by providing accessible experiences that fuse gaming and learning. Our goal is to educate 10 million students through our platform over the next 10 years. EGL’s platform fuses technological education with interscholastic, competitive video game competition. In EGL's eSports league, players in grades 3-12 advance to interschool championships by playing the video games they love (i.e. Super Smash Bros, Mario Kart, Madden, Fifa, etc.) in live competitions against their teammates and by learning about career pathways in STEM related to video games (i.e. Audio Engineering, Game Artistry, Cloud Engineering, etc.) on the EGL online platform. EGL has partnerships on its online learning platform with organizations such as Amazon. Because of its tie to the championships, over 70% of players complete 100% of EGL STEM curriculum. EGL sells directly to schools / youth organizations and parents.

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Country

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State

Maryland

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City (Headquarters)

Baltimore

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Employees

1-10

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Founded

2014

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Social

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Potential Decision Makers

  • Founder / Chief Executive Officer

    Email ****** @****.com
    Phone (***) ****-****
  • Chief Financial Officer

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    Phone (***) ****-****
  • Chief Revenue Officer ( CRO )

    Email ****** @****.com
    Phone (***) ****-****
  • Investor and Member of Board of Directors

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    Phone (***) ****-****

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