Hi-Rez Studios

www.hirezstudios.com

Hi-Rez Studios was established in 2005 to create exceptional online interactive entertainment and is now one of the largest video game studios in the Southeast United States. Our games include the award-winning action MOBA SMITE, class-based hero shooter Paladins, fantasy-inspired battle royale Realm Royale, multiplayer shooter Rogue Company and tactical RPG SMITE Blitz. Our games have been played by more than 70 million people worldwide on PC, mobile, and console, and we are trailblazers of the F2P and cross-play movements. We want all players to be able to game with their friends regardless of platform. Our studio is a spacious development facility just outside of Atlanta, Ga., in the northern suburb of Alpharetta. Our talented development team consists of industry-proven concept, character, environment, and technical artists, animators, designers, and programmers. A carefully crafted development pipeline assures smooth results in every aspect of our project, whether working autonomously or as part of a focused team. We use efficient work methods, such as Scrum sprint milestones and daily play tests to meet our goal and produce games that gamers will be excited to play.

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Hi-Rez Studios was established in 2005 to create exceptional online interactive entertainment and is now one of the largest video game studios in the Southeast United States. Our games include the award-winning action MOBA SMITE, class-based hero shooter Paladins, fantasy-inspired battle royale Realm Royale, multiplayer shooter Rogue Company and tactical RPG SMITE Blitz. Our games have been played by more than 70 million people worldwide on PC, mobile, and console, and we are trailblazers of the F2P and cross-play movements. We want all players to be able to game with their friends regardless of platform. Our studio is a spacious development facility just outside of Atlanta, Ga., in the northern suburb of Alpharetta. Our talented development team consists of industry-proven concept, character, environment, and technical artists, animators, designers, and programmers. A carefully crafted development pipeline assures smooth results in every aspect of our project, whether working autonomously or as part of a focused team. We use efficient work methods, such as Scrum sprint milestones and daily play tests to meet our goal and produce games that gamers will be excited to play.

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Country

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State

Georgia

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City (Headquarters)

Alpharetta

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Founded

2005

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Estimated Revenue

$10,000,000 to $50,000,000

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Social

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Employees statistics

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Potential Decision Makers

  • Vice President of Talent

    Email ****** @****.com
    Phone (***) ****-****
  • Director of Production - Titan Forge Games

    Email ****** @****.com
    Phone (***) ****-****
  • Office Operations Director

    Email ****** @****.com
    Phone (***) ****-****
  • 2D Art Lead

    Email ****** @****.com
    Phone (***) ****-****

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