Storybyte Studio Ltd.
www.lokhorst.chWe specialize in digital storytelling, using games and code. We find your big idea, the essence of your story, your premise. If you feel like you're trapped by a narrative written by others, we help you find your voice. From simple text to serious gaming to use cases in the metaverse, we find the tools best suited to make your story come to life and then facilitate sourcing the right partner to build what you need. We combine influences from cognitive psychology, human technology interaction, environmental design, entertainment, and gaming to bring new ways of consuming serious content to a wide audience. It is storytelling with a purpose. Every project is a quest to produce something unique and captivating to meet your audiences where they are. One of our current productions is Shadow's Edge. Shadow’s Edge is the first ever mobile game designed to provide serious fun and build resilience in teens with severe health challenges. In a mysterious 3D world, the players complete journaling and artistic quests based on the principles of narrative therapy. We worked with psychologists, game designers, and teens to transform a seeming chore into something engaging and fun. Fun is about learning in a context where there is no pressure from consequence, which is exactly why games matter. Shadow’s Edge makes gaming the new pill and gives patients a voice that illness or disability has otherwise taken away.
Read moreWe specialize in digital storytelling, using games and code. We find your big idea, the essence of your story, your premise. If you feel like you're trapped by a narrative written by others, we help you find your voice. From simple text to serious gaming to use cases in the metaverse, we find the tools best suited to make your story come to life and then facilitate sourcing the right partner to build what you need. We combine influences from cognitive psychology, human technology interaction, environmental design, entertainment, and gaming to bring new ways of consuming serious content to a wide audience. It is storytelling with a purpose. Every project is a quest to produce something unique and captivating to meet your audiences where they are. One of our current productions is Shadow's Edge. Shadow’s Edge is the first ever mobile game designed to provide serious fun and build resilience in teens with severe health challenges. In a mysterious 3D world, the players complete journaling and artistic quests based on the principles of narrative therapy. We worked with psychologists, game designers, and teens to transform a seeming chore into something engaging and fun. Fun is about learning in a context where there is no pressure from consequence, which is exactly why games matter. Shadow’s Edge makes gaming the new pill and gives patients a voice that illness or disability has otherwise taken away.
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