Knock Knock

www.knock-knock.us

Knock Knock is a developer of frictionless games and technologies. We are a passionate team of game makers who believe that rapidly-developing frictionless technologies such as HTML5 and 5G will be a force of change in the gaming industry - leading to more viral user acquisition and new, instant social gameplay mechanics created by bypassing traditional app stores. Knock Knock is headquartered in San Francisco with a studio in Toronto. The team was founded by folks from Zynga, Jam City, Glu Mobile, N3twork, and MZ. We’ve raised a total of $6 million in funding, with March Capital Partners leading the Series A in August of 2019. Investors also include games specialists London Venture Partners, Raine Ventures, and Ludlow Ventures. Development is extremely fast-paced, independent and agile. Instead of shipping new products in years, we're doing it in weeks or months, and pushing features faster than ever with maximum autonomy to contributors. Even though these games are lighter, and developed faster, we are thoughtful about the systems and polish of our games to ensure we reach our goal: maximize player retention and virality. Our Values: - Stay small, and move fast. - Be weird. - Grow and learn by shipping. - Learn from mistakes, and don't get sad about failure. - Minimize BS, and focus on building great games.

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Knock Knock is a developer of frictionless games and technologies. We are a passionate team of game makers who believe that rapidly-developing frictionless technologies such as HTML5 and 5G will be a force of change in the gaming industry - leading to more viral user acquisition and new, instant social gameplay mechanics created by bypassing traditional app stores. Knock Knock is headquartered in San Francisco with a studio in Toronto. The team was founded by folks from Zynga, Jam City, Glu Mobile, N3twork, and MZ. We’ve raised a total of $6 million in funding, with March Capital Partners leading the Series A in August of 2019. Investors also include games specialists London Venture Partners, Raine Ventures, and Ludlow Ventures. Development is extremely fast-paced, independent and agile. Instead of shipping new products in years, we're doing it in weeks or months, and pushing features faster than ever with maximum autonomy to contributors. Even though these games are lighter, and developed faster, we are thoughtful about the systems and polish of our games to ensure we reach our goal: maximize player retention and virality. Our Values: - Stay small, and move fast. - Be weird. - Grow and learn by shipping. - Learn from mistakes, and don't get sad about failure. - Minimize BS, and focus on building great games.

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Country

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State

California

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City (Headquarters)

San Francisco

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Employees

11-50

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Founded

2018

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Estimated Revenue

$1 to $1,000,000

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Social

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Potential Decision Makers

  • Chief Executive Officer

    Email ****** @****.com
    Phone (***) ****-****
  • Chief Technology Officer

    Email ****** @****.com
    Phone (***) ****-****
  • Co - Founder , Chief Executive Officer

    Email ****** @****.com
    Phone (***) ****-****
  • Director

    Email ****** @****.com
    Phone (***) ****-****

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