Joel Dittrich AB
www.joeldittrich.se–> Unreal / C++ –> Unity / C# XR Software Developer & Technical Artist, self-employed consultant. Current clients in Stockholm, London, Lund. Available globally! *Contracted with SONY until April 2023 (or longer). ------ [ Highlights ] SONY Lead Software Developer & Technical Artist (2021 – 2023, SE, UK) –> Virtual / Augmented / Mixed Reality, integrating HoloLens and other headsets, with Azure Kinect and Philips Hue lights (IoT), AR for iOS and Android, AWS, using Unreal / C++ / Blueprints, Unity / C#, in Lund, London, Manchester. Spotify Lead Software Developer & Technical Artist (2019, SE) –> Mixed Reality and AR projection, integrating HoloLens, Philips Hue lights (IoT), multiple projectors, sound, physical props, using Unity / C#, in Stockholm. Institut Suédois Solution Architect & Technical Artist (2019, FR) –> AR projection and 3D Animation, for outdoor facade and indoor gallery, using Cinema 4D, Disguise, Resolume, multiple projectors, in Paris. Educational Initiative XR, MTG Teacher in Software Development & Technical Art (2017 – 2018, SE, DE, CN, JP) –> Lectures, workshops, exhibitions, using Unreal / Bp, Unity / C#, HoloLens, Vive, at Kosen National Institute of Technology (JP), Of Course (CN), University of Applied Sciences (DE), UdK – University of the Arts (DE), IFS – International Film School (DE), Berghs School of Communication (SE), in Stockholm, Berlin, Cologne, Kagoshima, Shanghai, Beijing.
Read more–> Unreal / C++ –> Unity / C# XR Software Developer & Technical Artist, self-employed consultant. Current clients in Stockholm, London, Lund. Available globally! *Contracted with SONY until April 2023 (or longer). ------ [ Highlights ] SONY Lead Software Developer & Technical Artist (2021 – 2023, SE, UK) –> Virtual / Augmented / Mixed Reality, integrating HoloLens and other headsets, with Azure Kinect and Philips Hue lights (IoT), AR for iOS and Android, AWS, using Unreal / C++ / Blueprints, Unity / C#, in Lund, London, Manchester. Spotify Lead Software Developer & Technical Artist (2019, SE) –> Mixed Reality and AR projection, integrating HoloLens, Philips Hue lights (IoT), multiple projectors, sound, physical props, using Unity / C#, in Stockholm. Institut Suédois Solution Architect & Technical Artist (2019, FR) –> AR projection and 3D Animation, for outdoor facade and indoor gallery, using Cinema 4D, Disguise, Resolume, multiple projectors, in Paris. Educational Initiative XR, MTG Teacher in Software Development & Technical Art (2017 – 2018, SE, DE, CN, JP) –> Lectures, workshops, exhibitions, using Unreal / Bp, Unity / C#, HoloLens, Vive, at Kosen National Institute of Technology (JP), Of Course (CN), University of Applied Sciences (DE), UdK – University of the Arts (DE), IFS – International Film School (DE), Berghs School of Communication (SE), in Stockholm, Berlin, Cologne, Kagoshima, Shanghai, Beijing.
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Stockholm
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2007
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Software Developer and Technical Artist
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