Enter-Brain-Ment GmbH

www.enter-brain-ment.com

Company profile : Enter-Brain-Ment is an international oriented software & game developer with its headquarter in Berlin. Chronic : 2006 - founded as a graphics service provider (Owner funded after degree at Games Academy Berlin) 2007 - designing a “cross media concept” for a research project (formerly ZHdK Zürich / Switzerland) 2008 - self publishing the game “Somersault” (platforms PC & Mac with Unity) 2008 - “European Innovative Games Award“ & acknowledgment prize for game design & content 2008 - “Gamesload Newcomer Award” - Deutscher Entwicklerpreis ceremony 2009 - business coaching for innovative & creative Startups (KCC – by the Investitionsbank Berlin) 2009 - Prototyping “REM” /part 1 2010 - release “Somersault” iOS platforms, iPhone, iPad, iPod /iTunes Store) 2010 - 2011 graphics service & game design “Browser game Mammun” by Gausus GmbH 2011 - software development various clients / developing game concepts 2011 - Prototyping “REM” /part 2 2012 - development of a semantic web analytics system 2012 - release “Somersault” aka “Flip Fullfeather” (Android platforms /Google Play Store) 2012 - software development various clients / developing game concepts 2012 - Prototyping “REM” /part 3 2013 - software development various clients / developing game concepts 2013 - game consultant for stage setting opera Dessau "Wagner Oper" Siegfried (game theme) 2014 - update of projects coming soon 2015 - update of projects coming soon 2016 - update of projects coming soon 2016 - developing an adventure

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Company profile : Enter-Brain-Ment is an international oriented software & game developer with its headquarter in Berlin. Chronic : 2006 - founded as a graphics service provider (Owner funded after degree at Games Academy Berlin) 2007 - designing a “cross media concept” for a research project (formerly ZHdK Zürich / Switzerland) 2008 - self publishing the game “Somersault” (platforms PC & Mac with Unity) 2008 - “European Innovative Games Award“ & acknowledgment prize for game design & content 2008 - “Gamesload Newcomer Award” - Deutscher Entwicklerpreis ceremony 2009 - business coaching for innovative & creative Startups (KCC – by the Investitionsbank Berlin) 2009 - Prototyping “REM” /part 1 2010 - release “Somersault” iOS platforms, iPhone, iPad, iPod /iTunes Store) 2010 - 2011 graphics service & game design “Browser game Mammun” by Gausus GmbH 2011 - software development various clients / developing game concepts 2011 - Prototyping “REM” /part 2 2012 - development of a semantic web analytics system 2012 - release “Somersault” aka “Flip Fullfeather” (Android platforms /Google Play Store) 2012 - software development various clients / developing game concepts 2012 - Prototyping “REM” /part 3 2013 - software development various clients / developing game concepts 2013 - game consultant for stage setting opera Dessau "Wagner Oper" Siegfried (game theme) 2014 - update of projects coming soon 2015 - update of projects coming soon 2016 - update of projects coming soon 2016 - developing an adventure

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Country

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City (Headquarters)

Berlin

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Employees

11-50

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Founded

2009

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Estimated Revenue

$1,000,000 to $5,000,000

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Social

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