Playnovate

www.inter.playnovate.com

Playnovate offers NGSS aligned 200+ STEAM lessons for 1st to 6th grades. The challenge of migrating from classrooms to an online education ecosystem requires a different way of teaching. The charge arises: How can children continue to touch and create with real materials in online while growing their own capacities without digital algorithms defining the shape and results of their projects? During the Covid-19 crisis, our online cloud platform is compatible with Zoom, Google Chat, or any online video conference platform. The class will feel like you were in your classroom, with theme-and-topic-driven inquiry and project-based teacher slide presentations, videos, student workbooks, and hands-on STEAM kits organized for every student. We’re here to help you go online without any degradation of the quality of the learning experience with our STEAM lessons and kits. Playnovate's STEAM curriculum process loop is designed to inspire students to Engage, Ask, Do, and Think! In Playnovate lessons, students learn like scientists and engineers. Students Drive Challenging Ideas Through project-driven activities, students practice, and develop the ability to question, apply scientific and engineering methods, reason, problem-solve, and communicate their ideas. Hands-on STEAM Learning To diminish science exploration to digital algorithms and digital user-interfaces is in effect taking away powerful experiential learning activities from students. When children use their natural senses in discovering and exploring science and engineering, they learn from the intrinsic experience of shaping, feeling, seeing, smelling, and thinking. In Playnovate lessons, Children are curious, ask questions, figure out, discover, observe, grow in awareness, fearlessly explore possibilities connect the dots, test, try something else, wonder, Students ask why, how could, then, what, what if? Interactions & explorations both online and offline shape students' understanding of STEAM.

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Playnovate offers NGSS aligned 200+ STEAM lessons for 1st to 6th grades. The challenge of migrating from classrooms to an online education ecosystem requires a different way of teaching. The charge arises: How can children continue to touch and create with real materials in online while growing their own capacities without digital algorithms defining the shape and results of their projects? During the Covid-19 crisis, our online cloud platform is compatible with Zoom, Google Chat, or any online video conference platform. The class will feel like you were in your classroom, with theme-and-topic-driven inquiry and project-based teacher slide presentations, videos, student workbooks, and hands-on STEAM kits organized for every student. We’re here to help you go online without any degradation of the quality of the learning experience with our STEAM lessons and kits. Playnovate's STEAM curriculum process loop is designed to inspire students to Engage, Ask, Do, and Think! In Playnovate lessons, students learn like scientists and engineers. Students Drive Challenging Ideas Through project-driven activities, students practice, and develop the ability to question, apply scientific and engineering methods, reason, problem-solve, and communicate their ideas. Hands-on STEAM Learning To diminish science exploration to digital algorithms and digital user-interfaces is in effect taking away powerful experiential learning activities from students. When children use their natural senses in discovering and exploring science and engineering, they learn from the intrinsic experience of shaping, feeling, seeing, smelling, and thinking. In Playnovate lessons, Children are curious, ask questions, figure out, discover, observe, grow in awareness, fearlessly explore possibilities connect the dots, test, try something else, wonder, Students ask why, how could, then, what, what if? Interactions & explorations both online and offline shape students' understanding of STEAM.

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Country

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State

California

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City (Headquarters)

Palo Alto

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Employees

11-50

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