Utopian World of Sandwiches

www.utopianworldofsandwiches.com

We aim to make games where our player’s experiences and emotions are the most important drivers of design. When we create a game we have no set rules of what it could or should be, with one exception: if we don’t have fun making the game then we won’t have fun playing it.

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We aim to make games where our player’s experiences and emotions are the most important drivers of design. When we create a game we have no set rules of what it could or should be, with one exception: if we don’t have fun making the game then we won’t have fun playing it.

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City (Headquarters)

Cambridge

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Employees

1-10

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Founded

2011

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Estimated Revenue

$1 to $1,000,000

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Potential Decision Makers

  • Director

    Email ****** @****.com
    Phone (***) ****-****

Technologies

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